![]() Players can experience frenetic, fast-paced action that can only be truly realized with mechs. Face down overwhelming opposition by outgunning and overrunning your enemies with dynamic movement that makes full use of ranged and melee combat. ![]() In ARMORED CORE VI FIRES OF RUBICON, players will assemble their mech from a wide variety of parts and weaponry to soar freely through mission locales that redefine three-dimensional mobility. ARMORED CORE VI FIRES OF RUBICON combines FromSoftware’s longstanding expertise in mech games with their signature action gameplay to bring a brand-new, high-octane experience to the series. Hopefully, it’ll be worth the wait.Īrmored Core VI will be released on August 25th on PS5, PS4, Xbox Series X and S, Xbox One and PC. In this instance, they swapped in more agile legs and a rifle capable of doing more substantial stun damage. The fiery mech soon bested the player in the demo, but this meant they could make some adjustments and changes to their mech, retooling it specifically to take down this boss. You’ll be able to stagger enemies to deal bigger damage, another dynamic you’ll need to pay attention to when selecting your mech’s composition. But like Dark Souls et al., major fights against more capable mechs could prove to be a highlight.ĭuring the hands-off demo, the player dodged around a powerful molten steel-flinging mech, boosting above it to reveal a weak spot. ![]() In an interview with IGN, he said the studio would stick to what makes the Armored Core series "special", which he believes is the breadth and depth of mech customization. If you were expecting a more Souls-style approach to the Armored Core series, you’d likely be disappointed, going off both the hands-off demo I saw and comments from FromSoftware president Hidetaka Miyazaki. The planet is the home of a new energy source, one that’s so powerful and volatile that it caused a cataclysmic event in the past that “engulfed the entire star system in flames”. If you’re here for the story, Armored Core VI is set on a distant planet of Rubicon 3. Each stage begins with a briefing about your mission, some backstory and an outline of what you need to accomplish. ![]() While you can expect a degree of exploration as you fly around these huge environments, the game will be mission-based, just like its predecessors. ![]()
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